Resources
Books
- Real-Time Rendering Chapter 9
BSDF models
BRDF
重要的papers
- Microfacet Models for Refraction through Rough Surfaces, 2007
Eric Heitz, Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs, 2014
这篇paper真的不错,把BRDF, NDF, shadowing-masking的原理和关系讲的很清楚,想要真的弄懂那些公式怎么来的,这个必看。 有一些细节的定义和推导可以再结合第一篇paper看下。
- 毛星云,基于物理的渲染(PBR)白皮书
Uber BSDF
Disney BSDF
- 2012 Siggraph course, Physically Based Shading at Disney (Brent Burley)
- 2015 Siggraph course, Extending the Disney BRDF to a BSDF with Integrated Subsurface Scattering (Brent Burley)