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  • games 103, 基于物理的计算机动画入门

    课程主要涵盖四个方向,分别为:1)刚体模拟;2)质点弹簧、约束与布料模拟;3)基于有限元的弹性体模拟;4)流体模拟

  • games 201, Advanced Physics Engines

    基于Taichi物体引擎的关于物理仿真的进阶课程,课程内容包含: Lagrangian/Eulerian/hybrid views; Mass-spring systems; Explicit/implicit time integrators; Smoothed particle hydrodynamics; Implicit FEM solvers; Chorin-Style projection; Krylov-subspace solvers; Multigrid preconditioning; Topology optimization; PIC/FLIP/APIC; Material Point Method; MLS-MPM; Plasticity; High-performance computing; Differentiable physical simulation.

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